Sunday, July 27, 2014

EdTech 504: Discussion #3 (Synthesis)




What new knowledge of learning theory will you take into the classroom with you, and how will that affect the implementation of technology in your instruction? Please provide specific theory/theories and specific technology integration activities.
 

Throughout this course, I took the opportunity to look through my reflection journals from my first year of teacher prep coursework (from many years ago!) whereby we reviewed various learning theories and established a personal philosophy of education based on our alignment with certain principles.  It was so interesting to consider how my thoughts have progressed with experience, exposure, and further research.  Firstly, this course has reinforced the idea that there is not a “one size fits all” theory that can be applied to any educational endeavor.  The type of information, skill-building, and task involved in the process determines the most appropriate application of theory.  That being said, an educator can adjust their course’s predominant type of information, skills, and tasks to better fit with a guiding epistemology that they believe will further the individual, and thus society (still covering all the required objectives, of course).  This kind of reciprocal instructional design is an important idea that I had sort of forgotten about.  It is okay to mix and match learning theories.  I do not have to necessarily call myself a “constructivist” educator, as that would be overly simplistic, unrealistic, and false. Moreover, theory vs. pedagogy does not have to succumb to the “chicken-or-the-egg” conundrum. They can be happily cyclical and mutually determined.

Behaviorism, cognitivism, and constructivism are the standard classic learning theories that educators look to for justification for their practices or for guidance in their curriculum design/application. Behaviorist principles of positive reinforcement and stimuli for memory recall are not outdated and misguided.  They are appropriate for learning concrete segments of established information and basic skills (e.g. spelling rules, how to tie a shoe, state capitals, etc.) through drill-and-practice methods.  Arcade-style games, digital flash cards, and multiple choice quizzes made with Google forms, for example, would all suit the needs of these learning goals. Cognitivist ideas of the human brain as a “black box” remind us of the value of students’ prior knowledge and the importance of information processing in changing our students’ mental structures. We can assist our students’ in their assimilation and accommodation of new knowledge by teaching them learning strategies through metacognitive exercises such as problem-solving, systems-thinking, and organization techniques (e.g. step-by-step modeling and graphic organizers).  Interactive idea webs (e.g. bubbl.us), computer simulations (e.g. SimCityEDU, and online case studies all support the building of students’ individual understanding.  Although not appropriate for all learning goals, constructivism is appealing in its hands-on, learner-centered perspective.  Students are presented with open-ended questions or goals that require critical thinking and resource harvesting.  Higher-order thinking (in the vein of Bloom’s taxonomy) favors analytic, evaluative, and creative tasks such as designing programs, debating issues, recognizing trends, or predicting outcomes.  The teacher is a facilitator to students’ creation of their own knowledge, which can be documented in blogs, videos (and other authoring tools), posters (e.g. Glogsters), personally designed websites, etc.  Teachers may also apply constructivist principles to foster students’ learning creation through microworlds, a term coined by Seymour Papert, which are virtual realms that students can explore and manipulate to apply certain principles, discover patterns, and create fully-functioning artifacts (e.g. Logo).  These types of applications can develop mathematical thinking with visual objects.

In addition to purposeful flexibility with learning theory-based pedagogy (the teacher’s role), I have also taken away from this course a keen awareness of the learner’s role.  Specifically, I have reflected tremendously on the role of the learner as an individual knowledge absorber versus a participatory member of collective knowledge aggregation. In my year one teacher education courses, my journaling indicates my tendency to favor the “pursuit of the individual” when it comes to creating (or obtaining) knowledge.  I was skeptical of social theories that aimed to meld individuals’ consciousness into a collective reservoir of information.  I believed that one’s subjective understanding of the world was precious.  Consensus-building and group work were laden with compromise and wishy-washy decision-making.  Back then I felt that educational activities should focus on preserving each student’s uniqueness and building up their independence.  Since embarking in the EdTech program and delving into readings that promote social learning theories, I have begun to shift my ideology.  I have come to see how interdependent learning can have a lasting effect on individual knowledge creation as well as the promotion of society.  When students work in learning communities or communities of practice, they are part of an experience that caters to their social and intellectual needs in a way that naturally scaffolds new skills (based on their current understanding and inherently individualized).  Learning isn’t a selfish or competitive activity; it’s a collaborative and unifying way of life.

A lot of my research for this course focused specifically on connectivism, a new learning theory for a new digital age.  This theory essentially takes off where constructivism (specifically social constructivism) left off.  Connectivism is appropriate for educational technology because it values interconnectedness.  Knowledge lies in the network of people and machines, which share common “nodes”.  Students, as part of this network, are joining forces not only with their peers but with experts and other real-life companies or groups to exchange facts, artifacts, and ideas.  This Fall I will be beginning a new role as a Technology Integration Specialist.  Instead of seeking to foster individual growth and independent study, I will look for technologically enhanced opportunities for students to connect with each other to solve authentic problems (e.g. PBL), gather resources (e.g. digital bookmarks), team up with like-minded professionals (e.g. Skype, Google Docs),  and share their work (e.g social media, Flickr, etc.).  Knowledge does not solely exist in the mind. This powerful tenet of connectivism means that knowledge can be distributed and equally (and readily) accessible.  It is not for one person to own and perfect. Building trustworthy nodes, or connections, on students’ individual learning networks is a major aim of education under this theory.  Therefore, Web 2.0 applications that allow for peer collaboration are ideal for a connectivist learning environment.  Open-ended projects that involve student-directed research also involve network enhancing.  Given my new-found value of social learning, I aim to discover and promote these pedagogical tools with my new colleagues (and their students).

No comments:

Post a Comment